#STAR WARS THE LAST JEDI BAD MOVIE REDIT MOVIE#
That’s what Star Wars had always been to me-a movie that shaped my childhood, along with my understanding of good and evil. Taking old wrapping paper tubes and playing lightsabers with my dad, dressing up as Luke Skywalker, desperately wanting the Millennium Falcon Lego set, watching the original VHS boxed trilogy and having to fast forward through Leonard Maltin’s boring interview with George Lucas every goddamn time. It just didn’t have to be this bloated.Some of my earliest memories about movies are of Star Wars. The Last Jedi, overall, is a brilliant film. It’s a lesson the editor should have taken to heart.
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That doesn’t excuse the fact that the film can’t seem to let anything go, especially when one of its central themes is knowing how and when to move on.
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Johnson threw a lot of Star Wars at the wall, and it’s a testament to his skill that so much of it stuck. I left the theater looking forward to a theoretical director’s cut that takes scenes and characters out to create a leaner, more confident film. But fan service doesn’t excuse the fact that the film is loosely edited and paced in such a way that it seems to have six final scenes. The editing team was probably right the audience is going to be there for, and get, a lot of Star Wars.
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The problem is that it’s all handled in the most self-indulgent way possible, while assuming that the audience has infinite patience for long shots of characters looking into the distance. Both of the characters learn something and grow from their interactions and relationship. Rey and Luke spend a significant amount of time circling each other, speaking in platitudes and re-stating their positions without saying anything of note. That, or the time dilation between scenes needs to be better explained. At times like these, it often feels as if everyone should be dead by now. There are scenes where it seems like a ship is destroyed every few seconds during an escape that stretches one for hours. Pacing issues also exist all over the movie. But this particular arc treads water in a film that’s already running long. The Last Jedi has plenty of other things to say, and its lessons feel refreshing in 2017. We don’t need to be told that decadence is bad, and the idea that the only winners in war are arms dealers and those who play both sides isn’t exactly new or interesting. That’s disappointing in a movie that clearly valued the act of defying your expectations. Lucasfilmīenicio del Toro plays a character that was defined by his physical and verbal tics that character did just about what we expected and then disappeared from the story. Welcome to a simplistic lesson about why profiting from war is bad. We just saw the Star Wars equivalent of sending fan-favorite characters to Dorne for half a season, and it was a bummer. It may have allowed the film to make a point about existing outside of a conflict that felt all encompassing to those inside it, but those minutes of screen time felt more like padding than movement. Removing Finn and Rose from the fleet in order to introduce a gambling world filled with arms dealers, only to have them return with a codebreaker who ended up being out for himself, was a waste. But there were entire arcs that could have been cut without impacting the emotional weight and narrative of the film. Star Wars: The Last Jediis just about two hours and 30 minutes long, and you feel every second of it.ĭirector Rian Johnson and his team had a lot of ideas about what they wanted to fit into this film in terms of scenes and locations, and it feels like they put in everything they wanted to see while working with what had to be an inexhaustible budget.Įvery moment of the film is dazzling, and the combination of digital and practical effects is handled so well that it can be hard to tell which is which.